Maker of some of the world's most popular video PopCap Games, today unveiled the results of a survey targeting "social gamers": Consumers in the
The social games sector is projected by industry analysts and researchers to generate revenues of more than US$1 billion in 2010.
Nearly 5,000 consumers who responded to a survey, more than 1,200 play games on social networking sites and platforms at least once a week, qualifying them as "social gamers" for the purposes of the survey. The percentages of all qualified survey respondents who are from
Men and women differ in their consumption of video games, and attitudes towards, social games:
- Well among the most avid social gamers, women make up the majority; 38% of female social gamers say they play social games several times a day, vs. 29% of males.
- Additionally, women are more suitable to play social games with real-world friends than men are (68% vs. 56%).
- And men are more inclined than women to play with strangers (41% vs. 33%); nearly twice as many women as men say they play social games with relatives (46% vs. 29%).

0 comments:
Post a Comment